Thatvideogameblog.com
That VideoGame Blog - Unbiased Gaming and Tech ReviewsDomain Summary
What is the traffic rank for Thatvideogameblog.com?
• Thatvideogameblog.com ranks #2,434,059 globally on HypeStat.
What percent of global Internet users visit Thatvideogameblog.com?
• 5.3E-5% of global Internet users visit Thatvideogameblog.com
How many people visit Thatvideogameblog.com each day?
• Thatvideogameblog.com receives approximately 2.6K visitors and 3,977 page impressions per day.
Which countries does Thatvideogameblog.com receive most of its visitors from?
• Thatvideogameblog.com is mostly visited by people located in United States,Germany,United Kingdom.
How much Thatvideogameblog.com can earn?
• Thatvideogameblog.com should earn about $13.91/day from advertising revenue.
What is Thatvideogameblog.com estimated value?
• Estimated value of Thatvideogameblog.com is $14,431.83.
What IP addresses does Thatvideogameblog.com resolve to?
• Thatvideogameblog.com resolves to the IP addresses 194.1.147.31.
Where are Thatvideogameblog.com servers located in?
• Thatvideogameblog.com has servers located in Manchester, Manchester, M61, United Kingdom.
thatvideogameblog.com Profile
Title:That VideoGame Blog - Unbiased Gaming and Tech Reviews
Description:Unbiased Gaming and Tech Reviews
Tags:
Category:Games / Video Games Consoles and Accessories
About:
That VideoGame Blog is a website dedicated to providing news, reviews, and insights related to the video gaming industry. It covers a wide range of topics, including the latest game releases, industry trends, and noteworthy updates. The site often features articles written by various contributors who share their perspectives and experiences on different games and gaming-related topics.
In addition to news and reviews, That VideoGame Blog may also offer commentary on gaming culture, interviews with industry professionals, and opinion pieces that delve into the broader implications of gaming innovations. The content is generally aimed at gaming enthusiasts who are keen to stay informed about developments in the video gaming world.
*This text is generated by artificial intelligence and may not be accurate. Edit Site Info
What technologies does thatvideogameblog.com use?
These are the technologies used at thatvideogameblog.com. thatvideogameblog.com has a total of 12 technologies installed in 12 different categories.thatvideogameblog.com Traffic Analysis
Thatvideogameblog.com is ranked #2,434,059 in the world. This website is viewed by an estimated 2.6K visitors daily, generating a total of 4K pageviews. This equates to about 79.1K monthly visitors. Thatvideogameblog.com traffic has decreased by 42.2% compared to last month.Daily Visitors2.6K
23.75%
Monthly Visits79.1K
42.2%
Pages per Visit1.52
29.88%
Visit duration00:22
109.95%
Bounce Rate46.16%
19.19%
Is this your site?Verify your site's metrics.
- Daily Unique Visitors:
- 2,612
- Monthly Visits:
- 79,144
- Pages per Visit:
- 1.52
- Daily Pageviews:
- 3,977
- Avg. visit duration:
- 00:22
- Bounce rate:
- 46.16%
- Global Reach:
- 5.3E-5%
- Monthly Visits (SEMrush):
- 61,450
- Monthly Unique Visitors (SEMrush):
- 54,143
- Monthly Visits (SimilarWeb):
- 79,155
- HypeRank:
- 2,434,059
- SEMrush Rank:
- 2,317,532
- SimilarWeb Rank:
- 584,393
Traffic sources
- Direct:
- 44.98%
- Referral:
- 0.30%
- Search:
- 49.86%
- Social:
- 4.80%
- Paid:
- 0.07%
Desktop vs Mobile
- Desktop:
- 42.16%
- Mobile:
- 57.84%
Total Visits Last 3 Months
80.6K
JUL
136.9K
AUG
79.1K
SEP
Visitors by country
- Country
- Users%
- United States 16.07%
- Germany 9.65%
- United Kingdom 6.52%
- Iraq 4.75%
- Russian Federation 4.40%
Where do visitors go on thatvideogameblog.com?
- Reach%Pageviews%PerUser
- thatvideogameblog.com
- 100.00%100.00%1.1
Backlinks Report ▼
Thatvideogameblog.com has a total of 9,397 backlinks from 480 referring domains and most of them comes from United States.- Total Backlinks:
- 9,397
- Follow Links:
- 8,557
- Nofollow Links:
- 839
- Referring Domains:
- 480
- Referring IPs:
- 411
- Authority Domain Score:
- 29
Backlinks by country
- Country
- Domains
- United States 146
- Singapore 96
- France 17
- Germany 17
- Japan 15
Backlinks by TLDs
- TLD Distribution
- Domains
- .com
- 276
- .in
- 48
- .online
- 14
- .edu
- 0
- .gov
- 0
Which sites are competitors to thatvideogameblog.com?
Websites similar to thatvideogameblog.com are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.- Domain
- CompareDaily Visitors
- twitch.tv
- Compare >38.8M
- ign.com
- Compare >3.9M
- vg247.com
- Compare >201.3K
- n4g.com
- Compare >80K
- supercheats.com
- Compare >53.1K
- gamesindustry.biz
- Compare >39.1K
- cheatcc.com
- Compare >27K
- retrododo.com
- Compare >26.8K
- gaminggorilla.com
- Compare >25K
- pokuniverse.com
- Compare >7.9K
- vgkami.com
- Compare >1.7K
Last update was 34 days ago
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*HypeStat.com is not promoting or affiliated with thatvideogameblog.com in any way. Only publicly available statistics data are displayed.
Search Engine Indexes ▼
Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.- Google Index:
- 1,310
- Bing Index:
- 1,300
- Baidu Index:
- 899
▼
SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.- Domain:
- thatvideogameblog.com
- Rank:
(Rank based on keywords, cost and organic traffic) - 2,317,532
- Organic Keywords:
(Number of keywords in top 20 Google SERP) - 21,788
- Organic Traffic:
(Number of visitors coming from top 20 search results) - 269
- Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords) - $2.00
Revenue report ▼
Google.com would generate approximately $13.9 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $417.3 and annual gross revenue of approximately $5.1K. Based on these figures, the site's net worth is estimated at around $14.4K.How much would thatvideogameblog.com make?
- Daily Revenue:
- $13.91
- Monthly Revenue:
- $417.30
- Yearly Revenue:
- $5,077.15
Daily earning by country
- CountryPageviewsEarning
- United States 639$3.09
- United Kingdom 259$0.69
- Germany 384$0.54
- Russian Federation 175$0.07
- Iraq 189$0.01
Loss of money due to Adblock?
- Daily Revenue Loss:
- $0.83
- Monthly Revenue Loss:
- $24.83
- Yearly Revenue Loss:
- $302.11
- Daily Pageviews Blocked:
- 293
- Monthly Pageviews Blocked:
- 8,803
- Yearly Pageviews Blocked:
- 107,102
Daily revenue loss by country
- CountryBlockedLost Money
- United States 115$0.56
- Germany 111$0.16
- United Kingdom 41$0.11
- Russian Federation 11$0.00
- Iraq 15$0.00
How much is thatvideogameblog.com worth?
- Website Value:
- $14.4K
Ad Experience Report ▼
Summary of the ad experience rating of a website for a specific platform.Mobile summary
- Root domain:
- thatvideogameblog.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Desktop summary
- Root domain:
- thatvideogameblog.com
- Ad filtering:
(Chrome is not filtering ads on your site.) - Off
- Status:
(The status of the site that is reviewed for the Better Ads Standards.) - Not reviewed
Abusive Experience Report ▼
Summary of the abusive experience rating of a website.- Root domain:
- thatvideogameblog.com
- Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.) - Off
- Status:
(The status of the site reviewed for the abusive experiences.) - Not reviewed
Where is thatvideogameblog.com hosted? ▼
Thatvideogameblog.com may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.- Server IP:
- 194.1.147.31
- ASN:
- AS210250
- ISP:
- K Media Tech Ltd.
- Server Location:
- Manchester
Manchester, MAN
M61
United Kingdom, GB
Other sites hosted on 194.1.147.31
How fast does thatvideogameblog.com load? ▼
The average loading time of thatvideogameblog.com is 26 ms. The Desktop speed index is 75 and mobile speed index is 71.- Average Load Time:
- 26 ms
Page Speed (Google PageSpeed Insights) - Desktop
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)7ms
Time To First Byte (TTFB)1.0s
First Contentful Paint (FCP)1.6s
First Input Delay (FID)12ms
Interaction To Next Paint (INP)115ms
Largest Contentful Paint (LCP)1.9s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)7ms
Time To First Byte (TTFB)1.0s
First Contentful Paint (FCP)1.6s
First Input Delay (FID)12ms
Interaction To Next Paint (INP)115ms
Largest Contentful Paint (LCP)1.9s
Lab Data
Speed Index 0.5 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Time to Interactive 0.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Largest Contentful Paint 0.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Page Speed (Google PageSpeed Insights) - Mobile
Field Data
Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.
Cumulative Layout Shift (CLS)14ms
Time To First Byte (TTFB)1.3s
First Contentful Paint (FCP)1.9s
First Input Delay (FID)52ms
Interactive To Next Paint (INP)253ms
Largest Contentful Paint (LCP)2.4s
Origin Data
All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.
Cumulative Layout Shift (CLS)14ms
Time To First Byte (TTFB)1.3s
First Contentful Paint (FCP)1.9s
First Input Delay (FID)52ms
Interactive To Next Paint (INP)253ms
Largest Contentful Paint (LCP)2.4s
Lab Data
Largest Contentful Paint 2.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Consider adding `preconnect` or `dns-prefetch` resource hints to establish early connections to important third-party origins. Learn how to preconnect to required origins
Preload Largest Contentful Paint image
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Speed Index 1.9 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Time to Interactive 1.9 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Does thatvideogameblog.com use compression? ▼
Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on thatvideogameblog.com are reduced by 81%.
thatvideogameblog.com use br compression.
Original size: 364.23 KB
Compressed size: 66.57 KB
File reduced by: 297.67 KB (81%)
Compressed size: 66.57 KB
File reduced by: 297.67 KB (81%)
Google Safe Browsing ▼
Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious
MyWot.com Reputation Ratings
MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites. thatvideogameblog.com has 94 Safety Reputations.- Status:
- SAFE
- Safety Reputations:
- 94
- Safety Confidence:
- 47
SSL Checker - SSL Certificate Verify ▼
An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. thatvideogameblog.com supports HTTPS. thatvideogameblog.com supports HTTPS
Verifying SSL Support. Please wait...
Common Name: thatvideogameblog.com
Organization:
Location:
Issuer: R11
Valid from: Oct 17 19:21:53 2024 GMT
Valid until: Jan 15 19:21:52 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Organization:
Location:
Issuer: R11
Valid from: Oct 17 19:21:53 2024 GMT
Valid until: Jan 15 19:21:52 2025 GMT
Authority: CA:FALSE
Keysize: 2048 Bits
Common Name: R11
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
Valid from: Mar 13 00:00:00 2024 GMT
Valid until: Mar 12 23:59:59 2027 GMT
Authority: CA:TRUE
Keysize: 2048 Bits
Verify HTTP/2 Support ▼
HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency. thatvideogameblog.com supports HTTP/2
Verifying HTTP/2.0 Support. Please wait...
Http Header ▼
HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.date: Fri, 18 Oct 2024 07:06:19 GMT
content-type: text/html; charset=UTF-8
x-powered-by: PHP/8.0.30
cache-control: public,max-age=0,s-maxage=3600,stale-while-revalidate=21600
cdn-cache-control: public, max-age=3600
x-nitro-cache: HIT
x-nitro-cache-from: drop-in
vary: Accept-Encoding,Origin
x-nitro-rev: fd4f90d
link: <https://cdn-hjfjjdd.nitrocdn.com>; rel=preconnect
link: <https://thatvideogameblog.com/wp-json/>; rel="https://api.w.org/"
strict-transport-security: max-age=10886400; includeSubDomains; preload
referrer-policy: no-referrer-when-downgrade
x-cache-ctime: 1728307308
etag: "565496-1729229322;br"
x-litespeed-cache: hit
content-encoding: br
wpx: 1
x-turbo-charged-by: LiteSpeed
x-edge-location: WPX CLOUD/CHI01
alt-svc: h3=":443"; ma=86400
x-quic: h3
server: WPX CLOUD/CHI01
x-cache-status: HIT
DNS Lookup ▼
DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.Type | Ip | Target/Txt | TTL |
SOA | 38400 | ||
Mname | ns1.wpx.net | ||
Rname | root.m12.wpx.net | ||
Serial Number | 1703189282 | ||
Refresh | 10800 | ||
Retry | 3600 | ||
Expire | 604800 | ||
Minimum TTL | 38400 | ||
TXT | 38400 | ||
TXT | 38400 | ||
MX | 38400 | ||
A | 194.1.147.41 | 484 | |
A | 194.1.147.31 | 484 | |
NS | 38400 | ||
NS | 38400 | ||
NS | 38400 |
Whois Lookup ▼
Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on August 28, 2007 and will expire on August 28, 2025 if not renewed. This website is now assigned through the registrar NAMECHEAP INC. The WHOIS data for this website's domain was last updated on July 29, 2024.- Domain Created:
- 2007-08-28
- Domain Expires:
- 2025-08-28
- Domain Updated:
- 2024-07-29
- Domain Age:
- 17 years 2 months 24 days
- Domain Registrar:
- NAMECHEAP INC
- Domain Owner:
- Privacy service provided by Withheld for Privacy e
- WhoIs:
Domain Name: THATVIDEOGAMEBLOG.COM Registry Domain ID: 1183983975_DOMAIN_COM-VRSN Registrar WHOIS Server: whois.namecheap.com Registrar URL: http://www.namecheap.com Updated Date: 2024-07-29T08:02:17Z Creation Date: 2007-08-28T02:48:25Z Registry Expiry Date: 2025-08-28T02:48:25Z Registrar: NameCheap, Inc. Registrar IANA ID: 1068 Registrar Abuse Contact Email: Registrar Abuse Contact Phone: +1.6613102107 Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited Name Server: NS1.WPX.NET Name Server: NS2.WPX.NET DNSSEC: unsigned URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/ >>> Last update of whois database: 2024-10-18T07:07:17Z