riotnet.io Riotnet.io

   
Riot Games Inc - Sign In

Domain Summary

What is the traffic rank for Riotnet.io?

• Riotnet.io ranks #1,889,430 globally on HypeStat.

What percent of global Internet users visit Riotnet.io?

1.49E-5% of global Internet users visit Riotnet.io

How many people visit Riotnet.io each day?

• Riotnet.io receives approximately 736 visitors and 3,775 page impressions per day.

Which countries does Riotnet.io receive most of its visitors from?

• Riotnet.io is mostly visited by people located in United States,Hong Kong,Canada.

How much Riotnet.io can earn?

• Riotnet.io should earn about $17.46/day from advertising revenue.

What is Riotnet.io estimated value?

• Estimated value of Riotnet.io is $17,292.82.

What IP addresses does Riotnet.io resolve to?

• Riotnet.io resolves to the IP addresses 99.83.242.157.

Where are Riotnet.io servers located in?

• Riotnet.io has servers located in United States.

riotnet.io Profile

Title:Riot Games Inc - Sign In
Category:Games / Other Games

What technologies does riotnet.io use?

These are the technologies used at riotnet.io. riotnet.io has a total of 1 technologies installed in 1 different categories.

riotnet.io Traffic Analysis

Riotnet.io is ranked #1,889,430 in the world. This website is viewed by an estimated 736 visitors daily, generating a total of 3.8K pageviews. This equates to about 22.3K monthly visitors. Riotnet.io traffic has decreased by 41.43% compared to last month.
Daily Visitors736
31.51%
Monthly Visits22.3K
41.43%
Pages per Visit5.13
29.29%
Visit duration04:30
97.41%
Bounce Rate23.78%
74.82%
Is this your site?Verify your site's metrics.
Daily Unique Visitors:
736
Monthly Visits:
22,301
Pages per Visit:
5.13
Daily Pageviews:
3,775
Avg. visit duration:
04:30
Bounce rate:
23.78%
Global Reach:
1.49E-5%
Monthly Visits (SEMrush):
57,783
Monthly Unique Visitors (SEMrush):
7,757
Monthly Visits (SimilarWeb):
21,635
HypeRank:
1,889,430
SEMrush Rank:
5,860,016
SimilarWeb Rank:
1,589,830
*All traffic values are estimates only.

Traffic sources

Direct:
60.82%
Referral:
33.45%
Search:
5.08%
Social:
0.65%
Paid:
0%

Desktop vs Mobile

Desktop:
100.00%
Mobile:
0%

Total Visits Last 3 Months

38.4K
MAR
38.1K
APR
22.3K
MAY

Visitors by country

Country
Users%
 
United States 93.29%
 
Hong Kong 4.73%
 
Canada 1.12%
 
China 0.86%

Which sites are competitors to riotnet.io?

Websites similar to riotnet.io are sites similar on user interests and browsing behavior. Users can discover new websites that are similar to the ones they already enjoy or find useful.
Last update was 520 days ago
     
This can take up to 60 seconds. Please wait...

*HypeStat.com is not promoting or affiliated with riotnet.io in any way. Only publicly available statistics data are displayed.

Search Engine Indexes

Search engine indexes are huge databases or collections of net pages that search engines like google like google and yahoo use to retrieve applicable facts while customers carry out searches. These indexes are created through search engines like google and yahoo through crawling and indexing net pages from throughout the internet.
Google Index:
1

 

SEMrush is a complete on line advertising and marketing platform that gives a extensive variety of gear and functions to help companies and entrepreneurs in enhancing their on line visibility and optimizing their virtual advertising and marketing strategies.
SemRushSemRush
Domain:
  riotnet.io
Rank:
(Rank based on keywords, cost and organic traffic)
  5,860,016
Organic Keywords:
(Number of keywords in top 20 Google SERP)
  1
Organic Traffic:
(Number of visitors coming from top 20 search results)
  22
Organic Cost:
((How much need to spend if get same number of visitors from Google Adwords)
  $0.00

Revenue report

Google.com would generate approximately $17.5 per day if the source of income were advertisements, which equates to an estimated monthly revenue of $523.8 and annual gross revenue of approximately $6.4K. Based on these figures, the site's net worth is estimated at around $17.3K.

How much would riotnet.io make?

Daily Revenue:
$17.46
Monthly Revenue:
$523.80
Yearly Revenue:
$6,372.90
*All earnings values are estimates only.

Daily earning by country

 
CountryPageviewsEarning
 
United States 3,522$17.01
 
Canada 42$0.25
 
Hong Kong 178$0.20
 
China 33$0.00

Loss of money due to Adblock?

Daily Revenue Loss:
$3.15
Monthly Revenue Loss:
$94.37
Yearly Revenue Loss:
$1,148.13
Daily Pageviews Blocked:
667
Monthly Pageviews Blocked:
19,996
Yearly Pageviews Blocked:
243,288

Daily revenue loss by country

 
CountryBlockedLost Money
 
United States 634$3.06
 
Canada 11$0.06
 
Hong Kong 18$0.02
 
China 4$0.00

How much is riotnet.io worth?

Website Value:
$17.3K

Ad Experience Report

Summary of the ad experience rating of a website for a specific platform.

Mobile summary

Root domain:
riotnet.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Desktop summary

Root domain:
riotnet.io
Ad filtering:
(Chrome is not filtering ads on your site.)
Off
Status:
(The status of the site that is reviewed for the Better Ads Standards.)
Not reviewed

Abusive Experience Report

Summary of the abusive experience rating of a website.
Root domain:
riotnet.io
Enforcement:
(Chrome is not preventing your site from opening new windows or tabs.)
Off
Status:
(The status of the site reviewed for the abusive experiences.)
Not reviewed

Where is riotnet.io hosted?

Riotnet.io may be hosted in multiple data centers distributed in different locations around the world. This is probably just one of them.
Server IP:
99.83.242.157
ASN:
AS16509 
ISP:
Amazon.com, Inc. 
Server Location:

United States, US
 

Other sites hosted on 99.83.242.157

There are no other sites hosted on this IP

How fast does riotnet.io load?

The average loading time of riotnet.io is 672 ms. The Desktop speed index is 86 and mobile speed index is 55.
Average Load Time:
672 ms

Page Speed (Google PageSpeed Insights) - Desktop

86
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)2ms 98% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 98% 1% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 1% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)1.7s 40% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 40% 39% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 39% 20% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 20%
First Contentful Paint (FCP)2.0s 67% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 67% 26% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 26% 6% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 6%
First Input Delay (FID)4ms 99% of loads for this page have a fast (<100ms) First Input Delay (FID) 99% 0% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)34ms 98% of loads for this page have a fast (<200ms) Interaction To Next Paint (INP) 98% 0% of loads for this page have an average (200ms ~ 500ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>500ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)2.0s 87% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 87% 9% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 9% 3% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 3%

Origin Data

All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)2ms 98% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 98% 1% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 1% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)1.7s 40% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 40% 39% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 39% 20% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 20%
First Contentful Paint (FCP)2.0s 67% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 67% 26% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 26% 6% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 6%
First Input Delay (FID)4ms 99% of loads for this page have a fast (<100ms) First Input Delay (FID) 99% 0% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID) 0% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%
Interaction To Next Paint (INP)34ms 98% of loads for this page have a fast (<200ms) Interaction To Next Paint (INP) 98% 0% of loads for this page have an average (200ms ~ 500ms) Interaction To Next Paint (INP) 0% 0% of loads for this page have a slow (>500ms) Interaction To Next Paint (INP) 0%
Largest Contentful Paint (LCP)2.0s 87% of loads for this page have a fast (<2500ms) Largest Contentful Paint (LCP) 87% 9% of loads for this page have an average (2500ms ~ 4000ms) Largest Contentful Paint (LCP) 9% 3% of loads for this page have a slow (>4000ms) Largest Contentful Paint (LCP) 3%

Lab Data

Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Largest Contentful Paint 1.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Time to Interactive 1.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
First Contentful Paint 1.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade

Page Speed (Google PageSpeed Insights) - Mobile

55
0-49 50-89 90-100 i

Field Data

Over the last 30 days, the field data shows that this page has a AVERAGE speed compared to other pages in the Chrome User Experience Report.We are showing the 90th percentile of FCP and the 95th percentile of FID.

Cumulative Layout Shift (CLS)5ms 98% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 97% 2% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 2% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)1.4s 40% of loads for this page have a fast (<800s) Time To First Byte (TTFB) 46% 42% of loads for this page have an average (800s ~ 1800s) Time To First Byte (TTFB) 42% 11% of loads for this page have a slow (>1800s) Time To First Byte (TTFB) 11%
First Contentful Paint (FCP)2.0s 67% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 70% 24% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 24% 5% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 5%
First Input Delay (FID)15ms 98% of loads for this page have a fast (<100ms) First Input Delay (FID) 98% 1% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID) 1% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)139ms 98% of loads for this page have a fast (<200s) Interactive To Next Paint (INP) 84% 10% of loads for this page have an average (200s ~ 500s) Interactive To Next Paint (INP) 10% 4% of loads for this page have a slow (>500s) Interactive To Next Paint (INP) 4%
Largest Contentful Paint (LCP)2.1s 87% of loads for this page have a fast (<2500s) Largest Contentful Paint (LCP) 86% 11% of loads for this page have an average (2500s ~ 4000s) Largest Contentful Paint (LCP) 11% 1% of loads for this page have a slow (>4000s) Largest Contentful Paint (LCP) 1%

Origin Data

All pages served from this origin have an AVERAGE speed compared to other pages in the Chrome User Experience Report. over the last 30 days.To view suggestions tailored to each page, analyze individual page URLs.

Cumulative Layout Shift (CLS)5ms 97% of loads for this page have a fast (<0.01s) Cumulative Layout Shift (CLS) 97% 2% of loads for this page have an average (0.01s ~ 0.025s) Cumulative Layout Shift (CLS) 2% 0% of loads for this page have a slow (>0.025s) Cumulative Layout Shift (CLS) 0%
Time To First Byte (TTFB)1.4s 46% of loads for this page have a fast (<0.8s) Time To First Byte (TTFB) 46% 42% of loads for this page have an average (0.8s ~ 1.8s) Time To First Byte (TTFB) 42% 11% of loads for this page have a slow (>1.8s) Time To First Byte (TTFB) 11%
First Contentful Paint (FCP)2.0s 70% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP) 70% 24% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP) 24% 5% of loads for this page have a slow (>3s) First Contentful Paint (FCP) 5%
First Input Delay (FID)15ms 99% of loads for this page have a fast (<100ms) First Input Delay (FID) 98% 1% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID) 1% 0% of loads for this page have a slow (>300ms) First Input Delay (FID) 0%
Interactive To Next Paint (INP)139ms 84% of loads for this page have a fast (<0.2s) Interactive To Next Paint (INP) 84% 10% of loads for this page have an average (0.2s ~ 0.5s) Interactive To Next Paint (INP) 10% 4% of loads for this page have a slow (>0.5s) Interactive To Next Paint (INP) 4%
Largest Contentful Paint (LCP)2.1s 86% of loads for this page have a fast (<2.5s)Largest Contentful Paint (LCP) 86% 11% of loads for this page have an average (2.5s ~ 4s)Largest Contentful Paint (LCP) 11% 1% of loads for this page have a slow (>4s)Largest Contentful Paint (LCP) 1%

Lab Data

Max Potential First Input Delay 190 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more about the Maximum Potential First Input Delay metric
Preload Largest Contentful Paint image  
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP. Learn more about preloading LCP elements
Largest Contentful Paint 6.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more about the Largest Contentful Paint metric
Timing budget  
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more about performance budgets
First Contentful Paint 6.5 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more about the First Contentful Paint metric
Has a `<meta name="viewport">` tag with `width` or `initial-scale`  
A `<meta name="viewport">` not only optimizes your app for mobile screen sizes, but also prevents . a 300 millisecond delay to user input Learn more about using the viewport meta tag
Time to Interactive 8.0 s
Time to Interactive is the amount of time it takes for the page to become fully interactive. Learn more about the Time to Interactive metric
First Meaningful Paint 6.5 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more about the First Meaningful Paint metric
Total Blocking Time 260 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more about the Total Blocking Time metric
Lazy load third-party resources with facades  
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn how to defer third-parties with a facade
Performance budget  
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more about performance budgets
Largest Contentful Paint image was not lazily loaded  
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more about optimal lazy loading
Speed Index 7.7 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more about the Speed Index metric

Does riotnet.io use compression?

Website compression is the process of reducing the size of website files, such as HTML, CSS, JavaScript, and image files, to improve website performance and load times. Compressing website files can significantly reduce the amount of data that needs to be transferred from the server to the user's browser, resulting in faster page load times and improved user experience. Files on riotnet.io are reduced by 61%.
riotnet.io use gzip compression.
Original size: 24.26 KB
Compressed size: 9.34 KB
File reduced by: 14.92 KB (61%)

Google Safe Browsing

Google Safe Browsing is a service provided by Google that helps protect users from visiting websites that may contain malicious or harmful content, such as malware, phishing attempts, or deceptive software.
This site is not currently listed as suspicious

MyWot.com Reputation Ratings

MyWOT (short for "My Web of Trust") is a web-based reputation and rating service that provides users with information about the trustworthiness and safety of websites.
Status:
  UNKNOWN

SSL Checker - SSL Certificate Verify

An SSL (Secure Sockets Layer) certificate is a digital certificate that establishes a secure encrypted connection between a web server and a user's web browser. It provides authentication and encryption, ensuring that data transmitted between the server and the browser remains private and protected. riotnet.io supports HTTPS.
 riotnet.io supports HTTPS
     
Verifying SSL Support. Please wait...
Common Name: sso.riotgames.com, O = Riot Games Inc, L = Los Angeles, ST = California, C = US
Organization:
Location:
Issuer: HydrantID Server CA O1
Valid from: Jun 1 18:00:49 2023 GMT
Valid until: Jun 30 17:59:49 2024 GMT
Authority:
Keysize: 2048 Bits
Common Name: HydrantID Server CA O1
Organization: IdenTrust, OU = HydrantID Trusted Certificate Service
Location: US
Issuer: IdenTrust Commercial Root CA 1
Valid from: Dec 12 16:56:15 2019 GMT
Valid until: Dec 12 16:56:15 2029 GMT
Authority: CA:TRUE
Keysize: 2048 Bits

Verify HTTP/2 Support

HTTP/2 (Hypertext Transfer Protocol version 2) is a major revision of the HTTP protocol, which is the foundation of data communication on the World Wide Web. It was developed as an improvement over the previous HTTP/1.1 version to enhance web performance and efficiency.
 riotnet.io does not support HTTP/2
     
Verifying HTTP/2.0 Support. Please wait...

Http Header

HTTP headers are extra portions of records despatched among a consumer (which include an internet browser) and a server at some stage in an HTTP request or response. They offer instructions, metadata, or manipulate parameters for the conversation among the consumer and server.
date: Mon, 26 Jun 2023 08:04:04 GMT
content-type: text/html
content-length: 156
location: https://auth.corp.riotgames.com/check?final_redirect=eyJ1cmwiOiAiaHR0cHM6Ly9yaW90bmV0LmlvLyIsICJzdmMiOiAicmlvdG5ldC5pbyJ9%7C67.212.187.106%7C1687766644%7Cd48e72cdbeae090d2ffcb58401a969c38d3e1424
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set-cookie: AWSALBTGCORS=Hl82DW8zFuiNzkaWt8hFr/RYnNEGjL4K8XHS2uCQ7v9X9ziWsKhpEQGhLSUZNyFVWAXC4jYLfCHCaaVtp3oc7iv/zgFTnSAMmj+2KH+L81UD9LiInZtjAydj2o78qzym8/XF00ExHKlUbm9ngtYbgC8Dkr5Lk1Ovb4uD5zetL3yesFDGPGk=; Expires=Mon, 03 Jul 2023 08:04:04 GMT; Path=/; SameSite=None; Secure
server: Duo/1.0
strict-transport-security: max-age=31536000

HTTP/2 302 
date: Mon, 26 Jun 2023 08:04:04 GMT
content-type: text/html; charset=UTF-8
content-length: 0
set-cookie: AWSALBTG=m9sHb1rBKT53rIejlAq/5tEU67l287aMy+JE9vShftYMG7AuyFk3Mra19tjQFafKJr7nugs3JwVqdGzYiQc+0COYIKASS6HiGIIkIchDOqWSjScoImpWEzfriKrV/ayJtti4tgqbAzk1S9yirH6jrk+RVddsLvzqf3ec4ob79yGYKh/ARWk=; Expires=Mon, 03 Jul 2023 08:04:04 GMT; Path=/
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server: Duo/1.0
location: /login?final_redirect=eyJ1cmwiOiAiaHR0cHM6Ly9yaW90bmV0LmlvLyIsICJzdmMiOiAicmlvdG5ldC5pbyJ9%7C67.212.187.106%7C1687766644%7Cd48e72cdbeae090d2ffcb58401a969c38d3e1424
strict-transport-security: max-age=31536000
x-frame-options: DENY
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
content-security-policy: default-src 'self'; child-src 'self' https://*.duosecurity.com; frame-src 'self' https://*.duosecurity.com; object-src 'none'
x-ua-compatible: IE=edge

HTTP/2 302 
date: Mon, 26 Jun 2023 08:04:04 GMT
content-type: text/html; charset=UTF-8
content-length: 0
location: https://sso.riotgames.com/app/riotgames_dngauthcorpriotgamescom_1/exk1jxs1x7pXGrkH90h8/sso/saml?RelayState=nvaQLr2BG2MxsezcOa8KVFlXXcooyRckFXBD2BV8&SAMLRequest=hVNdb5swFH3vr4h4DwbyQWIlSFmirZG6FSW0mvYSOeaSeAWb%2BZqV%2FvsZSNOs6jILgXR9zvG5x5cZsiIv6aIyR7mBXxWguenZVRe5RNpuzp1KS6oYCqSSFYDUcLpdfL2jgevRUiujuMqdd7TrLIYI2gglO9p6NXdWD%2Fe7gPlhyNl%2Bmg2mHpumozTcjwCydD8IwuGITUbD8WQ84R3rETRaibljFU86iBWsJRomjS17waDvjfvBOPEm1Bva50eHW9k2hWSmZR%2BNKZESgqhcLZQ5NG5drgrCypKcK7tUHpiNiStdnosWtfMJ1E%2F%2Bzxr9Oiy%2Ff9FPt1PvOGnkSBNEd2J8iumTkKmQh%2Bvp7DsQ0tskifvx%2FTbpRBavqS2VxKoAvQX9W3B42Ny9tdF4dBuT75vhSDqZqH3PGnO0TUxH%2FyMXYFjKDCMzckl7EyrpNwter2KVC%2F7S1pv1WemCmX9367t%2BWxFpP2uhtJJYAheZgNQ5yyzyXD0vNTADc8foCpwe%2Bevw0%2BhC2g6yjcdAbXpLVZRMC2xuGWrGjROdJbv2L%2BHL3E7lBrLo6uByyhucLcf286x02lwtcHt2opk1r7Q5hfSheOeaXLEd3bxuX%2F6V0R8%3D
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content-security-policy: default-src 'self'; child-src 'self' https://*.duosecurity.com; frame-src 'self' https://*.duosecurity.com; object-src 'none'
x-ua-compatible: IE=edge

HTTP/1.1 200 OK
Date: Mon, 26 Jun 2023 08:04:04 GMT
Server: nginx
Content-Type: text/html;charset=utf-8
Vary: Accept-Encoding
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DNS Lookup

DNS entries (Domain Name System) are a critical component of the Internet infrastructure. They act as directories that translate human-readable domain names (such as example.com) to machine-readable IP addresses. DNS records are stored on DNS servers and help forward internet traffic efficiently.
Type Ip Target/Txt TTL
TXT identrust_validate=9McQmoacbZHEL1lHRtTfxWNRGzNLE38cRi//vcXA9+YB 3
TXT 6f1a27576a30455ca55dda4c650c1df6 3
SOA 843
Mname ns-792.awsdns-35.net
Rname awsdns-hostmaster.amazon.com
Serial Number 1
Refresh 7200
Retry 900
Expire 1209600
Minimum TTL 86400
A 99.83.242.157 241
A 75.2.8.43 241
NS ns-398.awsdns-49.com 3541
NS ns-792.awsdns-35.net 3541
NS ns-1331.awsdns-38.org 3541
NS ns-1936.awsdns-50.co.uk 3541

Whois Lookup

Domain WHOIS is a public database that provides information about domain names, including registered owners, contact information, domain registrars, registration and expiration dates, name servers, and other relevant information. Domain registration for this website began on December 11, 2017 and will expire on December 11, 2023 if not renewed. This website is now assigned through the registrar MarkMonitor Inc.. The WHOIS data for this website's domain was last updated on November 14, 2022.
Domain Created:
2017-12-11
Domain Expires:
2023-12-11
Domain Updated:
2022-11-14
Domain Age:
6 years 11 months 16 days
Domain Registrar:
MarkMonitor Inc.
Domain Owner:
Riot Games, Inc.
WhoIs:
 

Domain Name: riotnet.io
Registry Domain ID: 76ffcf940697431087a5943cb7613f36-DONUTS
Registrar WHOIS Server: whois.markmonitor.com
Registrar URL: http://www.markmonitor.com
Updated Date: 2022-11-09T09:15:15+0000
Creation Date: 2017-12-11T14:32:59+0000
Registrar Registration Expiration Date: 2023-12-11T00:00:00+0000
Registrar: MarkMonitor, Inc.
Registrar IANA ID: 292
Registrar Abuse Contact Email: email
Registrar Abuse Contact Phone: +1.2086851750
Domain Status: clientUpdateProhibited (https://www.icann.org/epp#clientUpdateProhibited)
Domain Status: clientTransferProhibited (https://www.icann.org/epp#clientTransferProhibited)
Domain Status: clientDeleteProhibited (https://www.icann.org/epp#clientDeleteProhibited)
Registry Registrant ID: 
Registrant Name: Domain Administrator
Registrant Organization: Riot Games, Inc.
Registrant Street: 12333 W Olympic Blvd., 
Registrant City: Los Angeles
Registrant State/Province: CA
Registrant Postal Code: 90064
Registrant Country: US
Registrant Phone: +1.3103377468
Registrant Phone Ext: 
Registrant Fax: +1.3103371462
Registrant Fax Ext: 
Registrant Email: email
Registry Admin ID: 
Admin Name: Domain Administrator
Admin Organization: Riot Games, Inc.
Admin Street: 12333 W Olympic Blvd., 
Admin City: Los Angeles
Admin State/Province: CA
Admin Postal Code: 90064
Admin Country: US
Admin Phone: +1.3103377468
Admin Phone Ext: 
Admin Fax: +1.3103371462
Admin Fax Ext: 
Admin Email: email
Registry Tech ID: 
Tech Name: Domain Administrator
Tech Organization: Riot Games, Inc.
Tech Street: 12333 W Olympic Blvd., 
Tech City: Los Angeles
Tech State/Province: CA
Tech Postal Code: 90064
Tech Country: US
Tech Phone: +1.3103377468
Tech Phone Ext: 
Tech Fax: +1.3103371462
Tech Fax Ext: 
Tech Email: email
Name Server: ns-398.awsdns-49.com
Name Server: ns-1331.awsdns-38.org
Name Server: ns-1936.awsdns-50.co.uk
Name Server: ns-792.awsdns-35.net
DNSSEC: unsigned
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/
>>> Last update of WHOIS database: 2023-06-26T08:05:01+0000